War Leaders: Clash of Nations: Review

While guys from Creative Assembly Employed Viking: Battle for Asgard, Enigma, For a couple with The Game Company, quickly release a strategy in the spirit of Total War. Action time is the second world.

Since the greatest military conflict in the history of mankind unfolded on almost all continents in parallel, the developers decided not to mel and put an entire planet to the player at the disposal. To begin with, it is proposed to choose one of the seven countries: France (led by Charles de Gaulle), Italy (Benito Mussolini), the USA (Theodore Roosevelt), the Soviet Union (Joseph Stalin), Japan (Hideki Toggio), Great Britain (Winston Churchill),And finally, Germany (Hitler was prudently replaced by a fictitious orelph Tessler). I must say that each state has its own unique units, as well as strengths and weaknesses.

Tips, for example, are not very strong in the economy, but their tanks are the best in the world;France has well -developed intelligence and excellent diplomats, but in matters of air defense, “frogs” are weak like no other. In addition, before the start of the campaign, you can choose such a parameter as “historical reliability”, which determines how accurately the game will follow historical events. If we give the countries complete freedom of action, then the course of the war will radically change.

Game mechanics on the global card is practically no different from it in the very first Medieval’e, only the key figure here is not the king, but the same military leader selected at the beginning. The war ends with the death of the commander, so that the commander in chief should be protected as the apple of the eye, especially since enemy spies strive to kill him.

The entire territory is divided into small areas, each of which brings a certain income. The troops are allowed to move only to the neighboring region for move, while aircraft can land only in those regions where airports are present. By the way, aviation is a very useful thing: bombers, raids on enemy lands, inflict huge losses. True, together with the manpower and technology of the bomb, the buildings are also destroyed, so in the end you will have to rebuild everything again.

The choice of affordable buildings is small, and for all nations they are approximately the same. These are, first of all, barracks, airport, factories for the production of military equipment and artillery;If there is an exit to the ocean – add here another shipyard and harbor. The fleet, by the way, can also provide your armies with fire support, attacking the enemy from the sea.

But things are much better with the troops. About ten types of infantry, several variants of tanks, five varieties of aircraft, as well as a variety of anti -aircraft installations, trucks, mortars, etc. There are even cruise missiles in stock, and – attention – atomic bomb. If a detachment is distinguished in battle, he will be awarded the title of a hero, and a new general will appear on your map. The units battered in the battle can be packed, and some types of troops can even be improved. All this, of course, is not free.

In your hard work, the commander will help you five ministries: economics, research and technology, internal affairs, foreign affairs and defense. Ministries are intended to supply you with the current state of affairs in the industry.

Research is a very important component of the game, since without them you can forget about victory. The fact is that at the beginning of the game only five types of infantry are available – tanks, planes, ships and missiles cannot be built before the relevant research. Plus everything, new technologies will allow your soldiers to act more effectively.

Diplomacy also do not bend. Firstly, you can strengthen the strength of your unions, and, secondly, get help in difficult https://arcoindustrie.it/pages/how-to-claim-the-best-bonuses-at-sportaza-casino.html times. And, of course, no one is forbidden to betray the allies and move to the side of the enemy. In addition to seven direct participants in hostilities, the game also contains neutral countries – it is also allowed to enter into alliances or declare war with them.

Spies deserve a separate word. Each self -respecting scout knows how to do, in fact, with espionage (collecting information about the troops and territory), counter -pioneer (searching for enemy agents on their territory), sabotage, and especially advanced spies can even encroach on the life of an enemy general or leader.

Frankly, the RTS part liked less. An uncomfortable interface, and some surprisingly boring gameplay. In this case, you manage detachments and units, the goal is to destroy bOthe most enemy army in a certain time. You can also cause air support (of course, only if you took care of it in advance on a global card). As usual, the relief plays an important role in all this catavasia, to everything else, your infantrymen can be fixed in buildings and fire from there.

Graphics War Leaders: Clash of Nations – not bad, but for the game that has been developed for about four years is weak. Detailization of infantry and technology is on top, but the landscapes disappointed a little. The global card seemed too gloomy, and navigation on it is not always convenient.

Summing up all of the above, War Leaders: Clash of Nations – a decent product for all genre lovers. If you like thoughtful step -by -step strategies, give the computer a game for you all the battles, and gradually win the world on a global map. If, on the contrary, you like quick action in real time – lay the economy, the construction of troops and buildings on the shoulders of AI, and do tactics yourself in combat conditions.

On the other hand, you are unlikely to want to try on general epaulets for a long time-the game tires quite quickly, and pleasure can be stretched for a maximum of a couple of evenings, but no more.

Pros: thought out step -by -step mode;somewhat great original ideas;abundance of varieties of troops;solid graphics.
Cons: the game bothers too quickly;The real time regime seemed boring to us;Inexpressive music.

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